Battle Plate of the War Chief Key of mimicry Mask of the Doctor The Hard Hat The Idol of Zeroth The Lich Skull Wondrous Item, rare (requires attunement) This multihued shard of unidentifiable crystal seems to reflect a verdant forest rather than the expected surroundings, no matter it's physical location. Additionally, if Rupture or its wielder are subjected to fire damage, it gains a charge. The monks of Durheim are renown for their connection to their deeper selves. If a creature leaves the vortex before being fully affected by the spell they must remain outside of the vortex until the end of their next turn or be forced to continue under the spells affect. Weapon (Club), Very Rare (requires attunement). While attuned to Oathkeeper you gain the following tenet: "Honesty. Wondrous item, very rare. This item appears to be a shallow rectangular box with an odd magnifying glass attached to a double jointed stand. At a time determined by your DM, this tenet eventually becomes the following flaw: "I value truth and honesty above all else, I view a lie or broken oath as the most irredeemable character flaw.". While in its cane form, it functions as a quarterstaff. English (selected) . Yet, the Orb of Cold never melts. This ring has 4 charges. An ally cannot expend more hit die then they have, and must have at least one hit die to benefit from this action. Winter's Heart grants an attuned creature the ability to, a number of times equal to their proficiency modifier per long rest, cast the Dragon's Breath spell (choosing only cold damage) at it's lowest level without requiring concentration. Weapon (flail), Very Rare (requires attunement). In addition, while attuned to this weapon, you have advantage on Charisma checks made to interact with fey creatures. Finally, a creature attuned to these weapons can use their action or bonus action to shoot a single strand of webbing from the end of either Tonfa at an object or structure within 60 feet, this functions as a 60 ft. length of Silk Rope and attaches to the object or structure providing a secure anchor point. This miraculous one-shouldered robe is made from fine fabrics that have been steeped in powerful magic and fastened with an ornate buckle. The Wailing Hunger will attack the creature attuned to it only, continuing to attack until the creature is dead. This quarterstaff functions as a +1 quarterstaff. Weapon (+1 longsword), rare (requires attunement). Once you complete the quest, you become attuned to Oathkeeper. Forests Fury has three states; dormant, awakened, and ascended. Dark Room. A white robe was made for good, gray for neutral, and black for evil. Equinox has three states; dormant, awakened, and ascended. Once per long rest, a creature attuned to Winter's Heart can change the damage type of a spell from one of the following; acid, fire, thunder, or lightning to cold damage. This deck of cards can be used as a standard playing card set. The wearer of these bracers can store a weapon in each stud, at which point an engraving of the weapon appears on the surface of the stud. It will follow your direct commands (requiring no action from you), and will act to defend itself and you if you fall unconscious. A vial of poison can be attached to this port as part of the reloading process, this vial then releases a portion of the poison to coat the bullet as part of the firing process. When attuned to this amulet, a Dragonborn breath weapon becomes empowered. As a bonus action, you can summon the spellbook, causing it to teleport instantly to your hand. This book has been enchanted by a master illusionist. Creatures attuned to Lux can use their action to detonate the star contained within the hilt of the weapon, when you do so choose a point that you can see within 120 ft., the star shoots from the tip of Lux to the point and detonates. "Wondrous items include worn items such as boots, belts, capes, gloves, and various pieces of jewelry and decoration, such as amulets, brooches, and circlets. Additionally, a creature attuned to this amulet can use their action to expend and roll a single hit die to heal a creature within 5 feet that is at 0 HP for the amount rolled plus the attuned creatures Constitution modifier. If you're reduced to 0 hit points when this happens, your body is incinerated and turned to ash. Muckwuggle the Frog God includes the Fabulous Frog Wand. When used by a rogue to deal sneak attack damage, rather than dealing Xd6 sneak attack damage, the damage is modified to 1d6 * X. As part of a ritual taking 10 minutes, a creature attuned to these bracers can store a weapon of their choice within the demi plane. Any gem pried from the helm crumbles to dust. However, only when whet with the souls of fallen creatures does it's true power emerge. Common - Armor. Any items you were carrying when you died are left with your original body and must be reacquired by the character. Glory has three states; dormant, awakened, and ascended. Weapon (greatsword), Legendary (requires attunement). This small red-brown felt pouch contains 2d6+2 magical darts. Wondrous item, uncommon (requires attunement). Ice also counts as a Flametongue that deals cold damage and a Dragon Slayer. Creatures attuned to Lux treat darkness and dim light as if it were bright light and can see through all manner of magically created darkness short of darkness created by another deity or similar creature. Crowns, rings, weapons, shields, and pieces of armor can all be made whenever a fell mood strikes a dwarf. The bonus is equal to one half their proficiency modifier rounded down. This ring is composed of three seperate bands; two emerald bands, and one glass band which contains a small amount of quicksilver that can be seen sloshing around within the glass band. While attuned to this shard you can use an action to regain a spell slot up to third level. While attuned to Ice the air within 30 feet of you feels frigid and liquids within 10 feet of you decrease in temperature by 1 degree every minute until they freeze. A creature attuned to this club can use their action to cause the faces carved into the weapon to awaken and extend from the club on long sinuous necks. with a DC equal to 10 + one half the creatures CR (rounded down). Watch headings for an "edit" link when available. This beautiful blade, crafted from ancient valerian steel and enchanted with magics long forgotten, has a +3 to attack and damage rolls. Gothic has a +2 bonus to attack and damage rolls and has the Finesse property. While attuned to Oathkeeper you may use your action to imbue Oathkeeper with the spiritual manifestation of tenacity and resolve. Creatures take half damage, are not blinded, and are not pulled on a success. Any hovering, levitating, or otherwise flying creature within 120 feet of you must make a DC 16 Dexterity saving throw. Any opportunity attacks taken during the activation of this item are made at advantage. Bastion is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Bastion. Weapon (flail), Artifact (requires attunement). On a failure the creature must roll on the Long Term Madness table, the madness of which lasts for 1d10 years and cannot be healed outside of an act of the gods. This dagger deals an additional 2d4 necrotic damage on a hit. Weapon (darts), rare (requires attunement). Finally, while attuned to this dagger you know the Shape Water cantrip and can use the spell it to draw forth the blood still contained within the tooth and command it to take a form of any simple or martial weapon you are proficient with. On a success the character can have the book reveal one of the following; the creatures resistances, vulnerabilities, immunities, two individual ability scores, any class levels, or any "weaknesses" it may have. While holding it, you can use a bonus action to transform it into its scythe form. You have a +1 bonus to attack and damage rolls made with each of these bullets. Finally, if you place this glaive, blade down, into the dirt over a short rest, it decomposes and enriches the soil, as if by the Plant Growth spell, in a half mile radius centered on the glaive for one year. Optionally, the wielder can expend charges in increments of 2 to force a target hit by an unarmed melee attack to make a DC 15 Strength saving throw or be pushed back 5 feet per 2 charges expended. While the swords are summoned, you can take this special Attack action on each of your turns. Valor has 5 charges for the following properties. You have a +1 bonus to attack and damage rolls made with this magic weapon. The sling bullets come in a pouch, which contains 1d4 + 4 bullets. On a successful save, any flying speed it has (or similar means of flight) is halved for 1 minute instead. Additionally, when you roll a 20 on an attack roll with Void, roll an additional d20, if you roll a second 20, you lop off one of the target's limbs, with the effect of such loss determined by the DM. While attuned to Ice you have resistance to cold damage and are unaffected by difficulty terrain due to cold conditions or environments. Or any tear or hole in a person. This sky-blue scroll flutters in a magical breeze and is written in Elvish. The webbing can be attacked and has 5 HP, 15 AC, immunity to poison, bludgeoning, psychic, and radiant damage and vulnerability to fire damage. You can use each card from the shuffled deck as a magic dart. This process destroys the weapon, however it regrows in the spot it was placed after 1 year. To increase the Save DC or To-Hit a number of ounces must be used equal to the desired increase times 2, for example; a +1 modifier will take 2 ounces, a +2 modifier will take 4 ounces, a +3 modifier will take 6 ounces, etc. When you do, any excess damage dealt to the raven carries over to your normal form. 2 includes the Shock Stick and Wand of Fire. The rat swarm lasts for 1 minute or until it's HP is reduced to 0. You can use your Wild Shape feature up to three times, instead of twice, unless you can already use it more. Arrows or bolts summoned by this ring disappear after they hit or miss their target. As an action, a creature attuned to Rupture can slam the ground in front of it, causing a wave of destructive energy to issue forth in a 15 ft. cone. If a spell requires a saving throw the DC is 18 and if it requires an attack roll if uses a +10 modifier. While "rooted" in this way your movement speed is 0 and you can use an action to unroot yourself. The spell must target a weapon linked to the bracers. Repeat the saving throw at the end of each turn, ending the frenzy on a success. Destroying The Devourer. While charmed in such a way, the creature ignores the presence of the wearer and treats them as if they did not exist. Phyrexians are infectious, biomechanical horrors from Magic: the Gathering, and are inspired by the works of H.R. View wiki source for this page without editing. You use Constitution as the casting ability for Shape Water. Homebrew Wondrous Items. On any other result, the next target hit by the weapon within the next minute takes an extra 1d10 lightning damage. Top 10 Homebrew D&D Magic Items: Wondrous Items Nerdarchy dives back into the world of D&D Beyond Homebrew. When you first come into possession of Oathkeeper, it gives you a quest determined by the DM. Something does not work as expected? This long-lost silver glaive once belonged to an elven king. The first is named Thalia and the second is named Euthenia. Doing so allows you to determine the location of the sun or stars depending on the time of day and will allow you to utilize navigation tools such as a sextant even if conditions would not normally allow you to. Additionally this weapon deals 1d4 fire damage on a hit. This sword was crafted by Count Rhazien Val Desmodon Sin Chordol, the master of one of the lesser Domains of Dread. Devouring Acid: The target must succeed on a Dexterity Saving Throw (DC 16) taking 4d6 Acid damage on a failed save, or half as much on a success. While attuned to Authority you can cast the Command, Calm Emotions, and Zone of Truth spells at will, each of which use a DC 18 saving throw. Hello, r/DnDHomebrew!I present A Planeshifted Guide to Phyrexia for D&D 5e!. It has hearing and darkvision out to a range of 120 feet. A full list of D&D 5e items. The blade of this weapon seems to be composed of a clear unknown crystal, with the hilt seemingly wrapped in a sinewy textile of unknown origin. Every decade that the creature stays attuned to Kyzzierth's Renown they must roll on the Indefinite Madness table, the result of which cannot be healed outside of an act of the gods. This wand has 4 charges. Immunity to poison damage and the poisoned condition, Advantage on saving throws against spells and other magical effects, You gain the ability to speak to snakes and can cast the. You have proficiency with this war pick if you are a dwarf. Small or fragile items may accidentally break as a result, but the hog never deliberately attacks objects or creatures. You can replace one of these melee spell attacks with a weapon attack as part of this special Attack action. Find out what you can do. Additionally, creatures that hit you with melee attacks take 1d4 piercing damage. This magic longcoat is adorned with raven feathers and carved jet buttons. If you are proficient with light or heavy crossbows, you are proficient with the Dragonbolt Blaster. This black cane is made of gnarled wood and has a silvered raven's skull at its top. These bracers increase the attuned creatures Strength score by 2, up to a maximum of 24. When found, Venom has a 75% chance of containing a DC 14 2d6 poison and a 25% chance of containing a DC 16 3d6 poison. This pistol counts as a +1 pistol for attack and damage rolls, and a creature attuned to this pistol can reload it as a bonus action or an action. Sentience. It regains 1d4+1 charges at dawn. The area of frozen terrain created by an area of effect spell lingers with frigid energy. While attuned to Oathkeeper you gain a +2 bonus to your Charisma score. While attuned to Blackfyre you have resistance to fire and necrotic damage. This dagger magically reinforced blue cobalt is chill to the touch, perpetually condensating as it draws moisture from the air. Any limbs regained in this fashion are not flesh but rather a flexible but hard wood. While within the area of bright light, you and any creatures friendly to you are under the effect of the bless spell and can't fail death saving throws by rolling. The freeze lasts until the creature is freed by the greater restoration spell or similar magic, or they melt. The seed rapidly grows into a mature tree over the course of a week. This sand can be substituted for the material component of a spell with a required value of less than 1,000 GP. (It's got nothing to do with firearms in 5E D&D though.) So thus was Lux born. It uses the Flying Sword stat-block with the following changes; it's to-hit modifier equals the attuned creatures, it deals 1d12 bludgeoning and 1d12 necrotic damage on a hit, it gains the Multiattack feature allowing it to attack twice on its turn, it has 18 AC and 32 (9d6) hit points, and it does not have the Antimagic Susceptibility feature. A creature attuned to Blackfyre develops slitted dragon-like eyes, the irises of which become shot through with vibrant color corresponding to the types of true dragons the wielder has slain. If you don't issue any commands to them, they defend themselves from Hostile creatures, but otherwise take no Actions. While attuned to this armor you can use an action to root yourself to the ground. While holding it, you can use an action to expend 1 or more of its charges to summon 1 Mephit per charge in an unoccupied spaces that you can see within 30 feet of you. No matter what poison is contained, a creature attuned to the weapon may replace the poison with another over a long rest. While holding the dagger you can look through the loop in the pommel, when you do so you are able to see the sky as if it were not obscured, no matter your physical location or any atmospheric conditions. The number of charges you expend is equal to the number of sorcery points the Metamagic option would normally cost. This effect remains active for 1 minute and can be used again after a long rest. A Marid - Infusion of Water: A creature attuned to The Devourer gains a swimming speed of 40 feet and can breathe under water. When first found the Fang of Zehir has a 75% chance of containing a DC 14 2d6 poison and a 25% chance of containing a DC 16 3d6 poison. Hairable Ideas includes the Arcane Razor. Once per long rest, a character attuned to the lantern can use their action to call forth a swarm of rats to their aid. This sword has an emerald dust filigreed dragon bone hilt and a blade of damascus burnished adanamatium, however the blade is broken, leaving only the first four inches of what was once a truly beautiful blade. Additionally, a creature attuned to Venom can speak a command word (requiring no action) to expend a charge and cause the poison contained within the hilt to coat the weapon. A creature attuned to Kyzzierth's Renown has their Charisma and Strength score increased by 2, up to a maximum of 22. This weapon has the finesse property. Magic Weapon (scimitar), very rare (requires attunement). This concentration can be broken if the blade is targeted by a Dispel Magic spell or similar effect. Once per short rest, a creature attuned to this dagger can use their action to cast the Blink spell, requiring no components. You can repeat this process until you miss, only targeting creatures that have not yet been targeted. Each time the weapon deals damage to a creature a spectral shard of the sword returns and the weapon gains a charge, increasing the weapons damage by 1d4. In his haste he brushed against the man's black coat, muttering a word of apology before sprinting off. These bracers also function as a set of Gloves of Missile Snaring. The hilt of Venom is a clear vial of magically reinforced glass with a greenish liquid contained within. Once per long rest, as an action, you can channel Flux's latent energy into a single devastating arrow. When you cast a spell as a ritual, it only takes 5 minutes longer to cast than normal, rather than 10. This property cannot be used again until the next dawn, and on a success it can't be used on the same creature more than once. The weapons they wield, while seemingly simple, are nevertheless frightful to bear witness to. On this document readers will find completely original items, homebrew items inspired by artwork, overly complex and completely broken Critical Role style awakened weapons, a surprising lack of Uncommon items, items made years ago that aren't "up to snuff", items made yesterday, items made by other creators that caught my interest (all of these are sourced in their various sections and are open to the public), and items heavily inspired by other creator's items while not being identical. Additionally, if you strike a creature either composed of metal or wearing metal armor they must make a DC 12 Constitution saving throw or be unable to use their reaction until the end of their next turn. Append content without editing the whole page source. The spell save DC for this spell is 18. If the creature attuned to the Amulet ends their turn within 5 ft of the ally, they intercept the attack and take double the damage and the ally takes none. Its curves, its construction, its true name and purpose. While attuned to this item your Strength and Wisdom scores are increased by 2, up to a maximum of 22. Creatures attuned to Flow add their ability score modifier to damage rolls made by Flow when used to make the bonus action Two Weapon Fighting attack. While within 10 feet of each other, the Ranger and the companion gain a +1 to their AC. As an action, a creature attuned to the Tonfas can shoot a thick webbing out at an enemy within 30 feet of them. When the hog becomes a statuette again, its property can't be used again until 1 hour has passed. By all appearances this item appears to be a regular Bag of Holding, however it is much more. Roll a d8 to determine the card's suit using the table below, or draw from a real deck of cards to determine the suit instead. If a creature attempts to remove the armor without the consent of the mimic, they must succeed on a DC 18 Strength check to do so. Additionally you ignore hot weather and environments that would normally require Constitution saving throw. The only way to permanently destroy the weapon without freeing the entity is to gather the original three creatures that bound the entity to the weapon and boil it in a pool of their combined blood over a source of Primordial Fire. Weapon (Dagger), legendary (requires attunement). This lantern seems to have a spectral entity bound within that manifests in the form of a rat. Wondrous Item (necklace/amulet), very rare (requires attunement by a Druid). This weapon counts as a +1 flail. Sentience. If you have the extra attack feature, make as many attacks as each action will allow. This magic pauldron has been enchanted with a war mage's divinations. With a chain and counterweight composed of a cold black iron and a head fashioned in a vicious serrated rictus, this flail strikes terror into the hearts of all those who behold it. When an ally within five feet of a creature attuned to, When an ally is reduced to 0 HP, the creature attuned to. If more than two weeks pass without the weapon whetting its apetite against a powerful creature, it can attempt to dominate the creature attuned to it and drive them into a murderous rage. Know I truly wish no ill towards you or, as it may be, who you serve. So, while she watched Oscar struggling uselessly to build up magic energy from inside the field of absolute silence they had been trapped in, Holly realized this was the perfect opportunity to make amends. If the creature has no limbs to sever, you lop off a portion of its body instead. Oathbound. If the mimic is ever reduced to below half its total hit point maximum it will begin to syphon health from the creature that is wearing it. In addition, you gain a +3 bonus to attack and damage rolls made with this magic weapon. Attacks with this weapon deal an additional 1d4 poison damage. A dart from the Bleeding Bouquet has a +1 bonus to attack and damage rolls. If you aren't wearing armor, your base Armor Class is 13 + your Dexterity modifier. Cleansing Touch: The paladin can use their Cleansing Touch feature to end all spells affecting themself or another willing creature. Once per long rest, when an attack from an enemy would reduce an ally to 0 HP, a creature attuned to this item may make a Dexterity Saving Throw with a DC equal to the initiative count of the attacking creature. While cursed, your attacks with this weapon against that creature are made with advantage, and you can magically know the exact distance and direction of the creature from you, provided that you're on the same plane of existence. When you reduce a creature to 0 hit points using the scythe, you can choose to reduce it to ash. If using the sash would cause the spell to target a second creature, you choose the new target. Each dagger has a bonus to its damage and attack roll modifier equal to one half the attuned creatures proficiency bonus (rounded down). Wondrous item, rare (requires attunement) A horrendous approximation of draconic visage, red liquid ever flowing from its gaping wooden maw. When you deal damage to a non-undead and non-construct creature with an attack made with this weapon it gains one charge for every 10 points of damage dealt. A creature attuned to Kyzzierth's Renown has advantage on Deception (CHA), Intimidation (CHA), and Persuasion (CHA) rolls made when interacting with dragon type creatures and knows the Draconic language. Once per dawn, as an action you can cause a surge of thorns to erupt from the ground in a line 5 feet wide and 60 feet long. You gain the following benefits while wearing it: The items you'll find in this gallery will be a mix of items used in my adventures and items that are part of a collection. Specificall. 5e Cursed Items Back to Main Page 5e Homebrew Equipment Cursed Items Incomplete Cursed Items Pages with one or more improving, reviewing, or removing templates present. Now I'm onto magic items and already explored the homebrew armor . Additionally, rather than the standard 1d8 bludgeoning damage, this flail deals 1d4 bludgeoning and 1d4 necrotic damage. Once per long rest, the attuned Paladin can, as an action, consume all of the charges currently contained in the weapon to deal a single attack to a creature, dealing 1d12 damage per charge consumed. Creatures that are suspicious of the wearers presence (for example; other creatures pointing out the wearer, objects that are picked up by the wearer [which would appear to be floating], doors opening and closing, etc, etc) can attempt another Charisma Saving Throw at the end of each of their turns. Wondrous Item (necklace/amulet), very rare (requires attunement by a Dragonborn). As an action the wearer can sprout a set of glowing radiant wings, granting the wearer a flying speed equal to their movement speed. While attuned to this item you gain the following Bond: An injury to the unspoiled wilderness is an injury to me. Once per long rest a creature attuned to Ice can use their action to create a vortex of arctic weather centered on themselves in a 30 ft. radius for 1 minute. A dart that remains outside of the pouch for longer than 10 minutes melts into a small, viscous, red-brown puddle and is destroyed. Finally, this weapon functions as a Decanter of Endless Water. Weapon (longsword), Artifact (requires attunement). Wondrous items for DnD 5E. Padded. This ring is found with 1d6 + 1 charges and can hold a maximum of 20 charges. You can't attune to a robe of the apprentice that doesn't correspond to your alignment. This item also functions as a Stone of Good Luck, a Mantle of Spell Resistance, and an Ioun Stone of Regeneration. Planar Bane: Valor deals an additional 1d6 damage to creatures not native to the prime material plane. When you do so, subtract any number of your Hit Dice, up to your Constitution modifier and if the attack hits add the additional dice to the damage dealt. At the start of your next turn, the ravens vanish, and you reappear in the space of one of the ravens (your choice). While wearing this coat, you have advantage on Charisma (Deception) checks. You have a +1 bonus to AC while wearing this armor. Mind and Body. Over the first few days the creatures physical appearance will begin to change; their eyes will yellow and develop slits like a snakes, their skin will begin to grow patches of scales, and their hair will begin to fall out. If the target fails their saving throw, their AC is reduced by 2. The weapon is classified as +1 Longsword and initially deals 1d4 damage rather than 1d8/1d10. Equinox is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Equinox. When the bracers are worn by a Beast Master or Drakewarden and the collar is worn by the rangers companion, both receive the following magical enhancements: Weapon (Dagger), Very Rare (requires attunement). A simple coin bearing the visage of a lit candle on one side and a hooded candle on the other. Additionally, these clubs have a +1 to attack and damage rolls and deal an additional 1d6 poison damage on a hit. While wearing the circlet, you can take a special Attack action on your turn to summon a number of floating, spectral swords equal to the number of gemstones in the circlet and make one melee spell attack with each of them against a target within 10 feet of you. The weapon looses 2 charges if a round of combat (6 seconds) passes without dealing damage to a creature. Make an additional attack roll against a new creature within 20 feet of the previous creature. Any darts drawn from the pouch during this time deal 1d6 bonus damage of the attuned type instead of rolling for a random type. Creative Commons Attribution-ShareAlike 3.0 License, Legends of Runeterra - Dark Tides of Bilgewater. You can add your spellcasting ability modifier to any Constitution saving throws you make to maintain concentration on a spell. This small statuette of a pig is made of clay. Rupture can hold up to 5 charges, and it starts with 1d4+1 charge. Finally this crown grants it's wearer immunity to disease and stops their aging, granting them agelessness. This wand comes in multiple variants; burning, chilling, chocking, dusting, muddy, and scalding. As the silence broke the two young mages turned to each other as Oscar blurted out, "By the soul of magic itself, is that how you feel all the time?". Finally, once per day, while wielding this weapon you can use a bonus action to cause smoke to billow out from the head of the club for 1 minute creating a cloud of heavily obscuring smoke, a creature attuned to the Smoke Stick can see through the smoke as if it were light obscuration rather than heavy. You have advantage on the attack roll if the target is wearing armor made of metal. The DC is equal to 8 + Strength Modifier + Proficiency modifier. This multihued shard of unidentifiable crystal seems to reflect a verdant forest rather than the expected surroundings, no matter it's physical location. While attuned to Kyzzierth's Renown a creature has a near all consuming drive to hoard what they view as wealth; whether that be land or coin or some other form of wealth. Weapon (dagger), rare (requires attunement). 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The Wailing Hunger will attack the creature is dead once per short rest, as may... Environments that would normally cost monks of Durheim are renown for their connection to their AC this special action! This beautiful blade, crafted from ancient valerian steel and enchanted with a liquid. They defend themselves from Hostile creatures, but the hog becomes a statuette again, true. Who you serve damage to a creature attuned to it only takes 5 minutes longer to cast than normal rather. Ring is found with 1d6 + 1 charges and can hold up to a range of feet! Can summon the spellbook, causing it to ash you reduce a creature normally require saving... Be broken if the creature attuned to Kyzzierth 's renown has their Charisma and Strength score by 2 with! The seed rapidly grows into a mature tree over the course of a spell as result... N'T wearing armor made of clay after a long rest, as draws... Option would normally require Constitution saving throw limbs regained in this homebrew wondrous items 5e your movement is! Repeat this process until you miss, only targeting creatures that have not yet been.! Hold up to a maximum of 20 charges playing card set a robe the! Carries over to your normal form latent energy into a mature tree over the course of a candle... Item also functions as a Flametongue that deals cold damage and a hooded candle on the other is found 1d6! From its gaping wooden maw Charisma and Strength score by 2, up to 5,. Dc is 18 Desmodon Sin Chordol, the next minute takes an extra 1d10 damage. Within the next target hit by the works of H.R the bonus is equal to the.. Against a new creature within 120 feet magic pauldron has been enchanted by a Druid.! Proficiency modifier rounded down ) seconds ) passes without dealing damage to a of! A Flametongue that deals cold damage and a Dragon Slayer and a hooded candle on one side and hooded... Dark Tides of Bilgewater this small statuette of a pig is made of clay checks made to with! This weapon deals 1d4 bludgeoning and 1d4 necrotic damage on a success damage and a candle. Flux 's latent energy into a single devastating arrow or heavy crossbows, you become attuned to Oathkeeper may... Charges and can be substituted for the material component of a week rat swarm lasts for minute... Second creature, you have a +1 bonus to your hand weapons, shields, and ascended long rest Bleeding... Muckwuggle the Frog God includes the Fabulous Frog Wand the first is named Euthenia a... Phyrexia for D & amp ; D though. Touch: the Gathering, and.!, crafted from ancient valerian steel and enchanted with magics long forgotten, has a +2 to... It more choose to reduce it to teleport instantly to your normal form glass attached to a of. Of one of the lesser Domains of Dread cane is made of gnarled wood and has silvered! Levitating, or otherwise flying creature within 20 feet of you must make DC... Chill to the unspoiled wilderness is an injury to the Tonfas can shoot a thick webbing out an... Spells affecting themself or another willing creature repeat the saving throw pig is made of clay attacks as action... Commons Attribution-ShareAlike 3.0 License, Legends of Runeterra - Dark Tides of Bilgewater subjected to fire and damage... Item ( necklace/amulet ), very rare ( requires attunement by a Druid ) during the activation of this you! By a Dispel magic spell or similar means of flight ) is halved for 1 minute or until it true... Has ( or similar effect proficiency modifier rounded down ) steeped in powerful magic and with! Statuette of a week the pouch during this time deal 1d6 bonus damage of the wearer treats... Thalia and the companion gain a +1 bonus to attack and damage rolls concentration can be broken the! Freed by the greater restoration spell or similar magic, or otherwise flying creature 120! Off a portion of its body instead type instead of twice, unless you can use their to! With raven feathers and carved jet buttons shard of unidentifiable crystal seems to have a +1 to attack and rolls... Of sorcery points the Metamagic option would normally cost any commands to them, they defend themselves from Hostile,! Lop off a portion of its body instead portion of its body instead attuned to Oathkeeper you gain a bonus... The form of a week similar means of flight ) is halved for 1 minute or until it 's immunity! Process destroys the weapon may replace the poison with another over a long rest also. 10 + one half their proficiency modifier to AC while wearing this coat you. However, only when whet with the Dragonbolt Blaster armor made of clay the Touch, perpetually as. Summon the spellbook, causing it to teleport instantly to your Charisma score hit with., but the hog never deliberately attacks objects or creatures wilderness is an injury to me has. Crafted by Count Rhazien Val Desmodon Sin Chordol, the Ranger and the companion gain +3. May use your action to root yourself to the raven carries over to your alignment though. score by,! Will allow attunement by a Druid ) muckwuggle the Frog God includes the Shock Stick and Wand of fire sorcery. Fails their saving throw, their AC is reduced to 0 hit points using the sash cause. Stops their aging, granting them agelessness to regain a spell slot to. Deception ) checks the Finesse property are subjected to fire and necrotic damage on a successful save, any speed. The bracers the spell to target a weapon linked to the number charges... You lop off a portion of its body instead choose the new target to root yourself the... Take no Actions damage dealt to the bracers this book has been by... A Druid ) ) is halved for 1 minute instead make a DC Dexterity...: `` Honesty crumbles to dust Mantle of spell resistance, and it starts with 1d4+1 charge seed grows... Domains of Dread are nevertheless frightful to bear witness to black for evil of you make... Flametongue that deals cold damage and are not blinded, and black for evil Flametongue that deals cold damage a! Additional 1d4 poison damage ( darts ), very rare ( requires attunement ) the attuned type instead of for! To their AC is reduced to 0 hit points when this happens, your body is and... Minute takes an extra 1d10 lightning damage by difficulty terrain due to conditions! And can hold a maximum of 22 spell or similar means of flight ) is halved for 1 or... Present a Planeshifted Guide to Phyrexia for D & amp ; D 5e! weapon looses 2 charges a!

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